Fields of Research

Aerospace devices and systems

  • Physical and technical research and search for new physical principles for constructing sensors and instruments;
  • Theory and creation of measuring and computing systems;
  • Systems for orientation, navigation and stabilization of moving objects;
  • Automation of design and testing of devices and systems;
  • Systems for modeling aerodynamic and gas-dynamic processes;
  • Use of information technology in experimental research;
  • Creation of a Theory of Construction and functioning of micro- and nanoelectromechanical systems;
  • Creation of high-performance computing systems and systems on a chip;
  • Built-in information processing and control systems;
  • Theory of Information and noise-resistant coding;
  • Functional microelectronics and safety information systems for critical processes and technologies, including nuclear power plants;
  • Modeling and optimization of control systems for non-rigid aircraft;
  • Technology of conceptual design of ekranoplanes and their systems;
  • Theory of robust control systems;
  • Methods of intelligent image processing for estimating motion parameters.

Radio engineering, electronics and communications

  • Development of algorithms for processing radar information;
  • Algorithms for processing signals from radar and optoelectronic sensors;
  • Development of image processing algorithms based on universal computers and signal processors;
  • Algorithms for classification of radar and optical images;
  • Algorithms for primary processing of location information: target detection, estimation of target coordinates;
  • Antenna-feeder devices, microwave technology;
  • Radio wave propagation;
  • Antenna design;
  • Modeling of human vision;
  • Compression of television information;
  • Video systems for observation, segmentation and trajectory tracking of moving objects;
  • Multi-channel radio-electronic space-time control systems;
  • Processing of low-level biopotentials of tissues, organs and systems of living organisms and humans, in particular, high-precision measurements of random parameters of weak information signals against the background of various kinds of interfering influences;
  • Electronic computerized devices and systems for diagnostics and therapy;
  • Radio communication with spacecraft.

Innovative technologies in electromechanics and energy

  • Management in technical systems;
  • Robotics systems and complexes;
  • Adaptive systems;
  • Systems with artificial intelligence;
  • Fuzzy logic control;
  • Artificial neural networks;
  • Metaheuristic algorithms for global optimization;
  • Research of systems for wired power transmission;
  • Cyber-physical systems in the electric power industry;
  • Research of non-traditional types of electromechanical converters.

Information systems and information protection

  • Post-quantum cryptography;
  • Public key cryptosystems;
  • Cryptographic protocols;
  • Noise-resistant coding;
  • Implementation of noise-resistant codecs;
  • Development of fast decoding algorithms;
  • Development of data encoding methods for mobile communication systems;
  • Telecommunications in Smart Home systems;
  • Theoretical studies of multiple access, anti-interference and signal processing;
  • Multimedia data processing: data compression, noise reduction, quality improvement.

Computing systems and programming

  • Modeling of complex electronic systems;
  • Search and study of extremal quasi-orthogonal bases for information processing problems;
  • Redundant variables in problems of control and correction of computational processes;
  • Cybernetic picture of the world. Cyber-physical systems;
  • Optical-electronic systems for mobile applications;
  • Loading and consolidation of data from heterogeneous resources;
  • Operational and long-term data storage;
  • Data mining;
  • Predictive analytics;
  • Generation and selection of solutions, generation of plans, explanatory possibility;
  • Interpretation of knowledge;
  • Virtual and mixed reality: extended reality, extended virtuality;
  • Multiplayer worlds;
  • Biocybernetic interface in virtual and augmented reality systems;
  • Virtual worlds;
  • Artificial intelligence systems;
  • Information retrieval systems.